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Collecting the Best Non-D&D RPGs of the 1970s – 1990s

December 1, 2025
in Antique
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When many individuals consider tabletop role-playing video games, they consider Dungeons & Dragons. The sport’s astronomical reputation has led to it changing into synonymous with the very thought of role-playing video games.

Nevertheless, for gamers and collectors with an curiosity past the mighty D&D, the world of traditional tabletop role-playing video games (or TTRPGs for brief) presents a far richer, weirder, and extra assorted universe of adventures—the place gamers might be something from Victorian gents and gentlewomen exploring Mars to Twenties detectives stumbling upon historic supernatural horrors.

The Seventies

Position-playing video games had been born within the Seventies. As quickly as D&D was launched in 1974, the floodgates opened.

Probably probably the most distinguished non-D&D RPG of the last decade is Traveller. An enormous science fiction setting set in a feudalistic far future, Traveller grew to become an immediate hit and continued to promote for many years, with the newest iteration of the sport being launched in 2022. The unique 1977 launch got here within the type of the “Little Black Books”, three books detailing the foundations, world, and easy methods to play the sport. Though figuring out originals might be tough, a set of the primary three “Little Black Books,” together with the fourth, launched in 1978, bought for $ 2,000 in 2021.

Gamma World was an journey throughout an America torn aside by apocalypse (a theme that may recur typically in pc RPGs of later many years, comparable to 1988’s Wasteland and 1997’s Fallout). Like these video games, the apocalypse is extra about surreal, pulpy enjoyable than despair, with gamers capable of assume the position of unusual mutants comparable to big earthquake-causing cockroaches and wreak havoc throughout the post-nuclear world. A sealed first version bought for $1680 at Heritage Auctions final yr.

One of the vital uncommon video games of the period is Empire of the Petal Throne, M. A. R. Barker’s RPG set on the alien world of Tékumel (which he went on to jot down novels for). The sport is outlined by each the complexity of its guidelines and the intricacy of the tradition it depicts. A primary version field in used situation can promote for a whole bunch of {dollars}.

One other key recreation was RuneQuest, which had less complicated and, to some gamers, extra intuitive guidelines than D&D. A primary-edition rulebook in good situation bought for almost $300 in 2020.

The Eighties

Whereas TTRPGs started within the Seventies, the Eighties marked a major surge of their reputation. As D&D thrived with each the Greyhawk and Forgotten Realms settings, many different writers started to attempt their hand at setting up their very own settings.

A key improvement throughout this period was GURPS, also referred to as the Generic Common Position-Taking part in System. This method supplied core mechanics that would serve any style or setting, and allowed gamers to create their very own worlds utilizing GURPS’ very good core guidelines. Virtually instantly, followers had been adapting something from Star Trek to Lord of the Rings, and in 1998, Traveller even obtained an official GURPS launch. Authentic 1986 first editions can go for a few hundred {dollars}.

Name of Cthulhu, first launched in 1981, stays a vastly well-liked recreation to this present day. Set in a Twenties-based world impressed by H. P. Lovecraft’s tales, the sport permits gamers to create their very own characters who then confront supernatural threats, and should pay as a lot consideration to their “Sanity Meter” as their hitpoints. A notable collectible is this primary version, signed by lead designer Sandy Petersen (a prolific recreation designer additionally recognized for his work on video video games comparable to Doom), which bought for over a thousand {dollars} in 2021.

Area: 1889, launched in 1988, grew to become a cult traditional. It takes place within the late Victorian period as writers like Jules Verne imagined it—Mars is house to nice Martian cities and canals, Venus is stuffed with lush dinosaur-filled jungles, and people journey by means of area on magnificent ships, crusing alongside ether currents. Gamers could tackle the position of Victorian explorers and set out on heroic—or villainous—adventures throughout the internal photo voltaic system. The sport additionally used many miniatures. A set of those, together with three of the primary journey books launched for the sport, bought for $600 in 2020. A separate board recreation set in the identical universe, known as Sky Galleons of Mars, was additionally launched in 1988 and might be performed independently or along with the role-playing recreation. This recreation, in mint situation, can promote for about $200.

The Eighties additionally noticed a terrific many well-liked franchises launch TTRPGs. Star Trek: The Roleplaying Recreation, Star Wars: The Roleplaying Recreation, and Marvel Tremendous Heroes allowed followers to embark on their very own adventures in these beloved settings. An authentic 1984 launch of Marvel Tremendous Heroes went for $516 this yr, whereas collections of authentic Star Wars journey modules can promote for a whole bunch of {dollars}.

The Nineties

Shadowrun—first launched in late 1989—retained the standard fantasy cliches—elves, dwarves, magic—however reimagined them in a futuristic cyberpunk setting. Gamers might play as warriors who had been pretty much as good at throwing flash-bang grenades as they had been at swinging a sword, or Elven sorceresses who had been as adept at hacking computer systems as they had been at casting spells. Shadowrun stays well-liked to this present day, partly because of spawning some profitable pc video games, and may typically be purchased cheaply. A primary-edition guide in good situation bought for simply over $200 in 2023.

Vampire: The Masquerade was maybe probably the most influential TTRPG of the Nineties. Launched in 1991 by White Wolf, it featured much less fight than different video games and as an alternative centered on social intrigue, with gamers taking up the roles of vampires navigating a gothic underworld within the modern-day. An authentic 1991 copy of the foundations, bundled with the Blood at Daybreak introductory journey, went for over $200 in 2022.

Closing Ideas

This abstract is a quick overview of among the extra notable and distinctive role-playing video games from the pre-2000 period. Current many years have been unbelievable for RPGs, and most of the classics right here proceed to thrive in tabletop, online game, and even podcast type. For collectors and gamers alike, countless traditional adventures await.

Matthew Doherty is a author, editor, and instructor specializing in all issues history-related. His work has been printed within the UK Defence Journal, the Small Wars Journal, and The Collector. He holds an MSc from the College of Edinburgh and a BA from the College of Leeds. In his spare time, he additionally writes science fiction tales.

WorthPoint—Uncover. Worth. Protect.



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